Entry Acceptance
3.1 Entries accepted by Colossus Fantasy will be provided with a unique reference number. If you are unsure about the validity of an Entry, please check the ‘Transaction History’ page on the Site.
3.2 It is your responsibility to check that the Entry instructions you submit are correct before confirming the Entry.
3.3 Where there is any disagreement as to the details or status of an Entry or cash-out transaction, Colossus Fantasy records will be the primary source of evidence for the details/status of the Entry or cash-out transaction.
3.4 Colossus Fantasy may decide to suspend activity on a Contest if such a course of action can be justified in the interests of maintaining integrity and fairness of such a Contest. Colossus Fantasy may also in exceptional cases void a Contest in its entirety or any Leg(s) or Entry(s): to correct any obvious errors; to maintain integrity and fairness in the Colossus Fantasy Contests; if there has been a change to the format or events within a Contest; or if it believes any Entry has been placed in contravention of either these Terms of Play or the rules of a sports governing body or other relevant professional body.
Entry Rules
3.5 Players place Entries based on the outcome of multiple related events which are pre-selected by Colossus Fantasy (“Legs”) and decided over a set period of time (“Contest Period”).
3.6 The Legs in any Contest Period shall be selected by Colossus Fantasy acting at its sole discretion.
3.7 Colossus Fantasy may also offer historical statistics during a customer’s selection of a Contest lineup, within an individual player profile page relating to each relevant player statistical metric. Colossus Fantasy uses a third-party provider for this historical information. Offerings of historical statistics may contain errors which are not in Colossus Fantasy’s remit. Regardless of the reason for errors or omissions in historical statistics, Colossus Fantasy shall not be liable for any historical inaccuracies on the App.
3.8 Alongside historical statistics, Colossus Fantasy will strive to offer live statistics on Contests where possible via a third-party provider. Please note that the accuracy and availability of such statistics are designed for informational and entertainment purposes only. Colossus Fantasy are not responsible for any errors that may derive from the information provided on the App or any losses you suffer as a result of this.
3.9 Players may choose to place one or more Entries, each consisting of a minimum of at least one selection in each Leg. For example LeBron James to score over 25.5 points in a pre-selected event, Nikola Jokic to score under 22.5 points in a pre-selected event and Giannis Antetokounmpo to score over 27.5 points in a preselected game . Each Ticket is identified with a unique reference number when the Ticket is accepted.
3.10 For any given Leg a Player may make one or more selections for any particular leg of a Contest. For example, if you choose “Over” and “Under” for an individual player points total line in Leg 1 and “Over” an individual player points total line in all other Legs – this would constitute two “Lines”. Each Ticket has a full unit cost, for example $20 in most Contests, and the Colossus Fantasy entry placement engine will add up the amount of Lines multiplied by the stake per Line to show the total amount staked on your Entry.
3.11 Unless stated otherwise, any real-world sporting event that includes overtime period(s) will be applicable in the determination of the statistical metric for each player within a Contest.
3.12 No fantasy sports Contest entry will be composed of the entire roster of a real-world sports team. Furthermore, no fantasy sports Contest team is composed entirely of individual athletes who are members of the same real-world sports team.
3.13. In the event of postponements/abandonments that reduces the Contest to one Leg, the entire Contest will be voided in order to comply with regulations that stipulate a Contest cannot be settled on the statistical metric of one player.
Currency and Contest Units
3.14 The base currency for all Colossus Fantasy Contests is US Dollars (“USD”). This means that certain data (including but not limited to Contest Units, Contest History, Unit Distribution and Winning Units) will be displayed on the App in Dollar values only. However, the ‘dividend per unit’ displayed for a Contest will be based on the maximum stake per line for that Contest. For example if the maximum stake per line in a Contest is $2 and the ‘dividend per unit’ in that Contest is described on the App as $500, this means that a $2 winning line in the Contest would win $500. In addition, values which are specific to your Account, including the prize you are playing for, your stake options and any cash-out offers, will also be displayed to you in the currency of your Account.
3.15 Colossus Fantasy may give Players the option to place Entries at a fraction of the full unit cost predetermined for the Contest. For example, if the full unit cost in a Contest is $2, Colossus Fantasy may enable Players to place Entries for a fraction of this full $2 unit cost. Fractional Entries like this will give the Player a corresponding entitlement to any dividends payable at the point of Contest settlement. For example, if a Player places an Entry for 50 cents in a Contest with a full unit cost of $2, the Player will be entitled to a one-quarter (25%) share of any full unit dividend payable in this Contest.
Settlement, Abandonments and Postponements
3.16 Subject to the other provisions in this clause 3 below all Entries will be settled based on the official result of the relevant listed player statistical metric, regardless of any subsequent disqualification or amendment to the result.
3.17 Colossus Fantasy strives to offer accurate, up-to-date statistical metrics for all individual athletes within a Contest. However, we do not guarantee the accuracy of these statistics, or any subsequent in-play corrections to these statistics. Official post-event results for all listed player statistical metrics will be available to customers upon the conclusion of any given Contest. The results for all listed statistical player metrics will be considered final upon the conclusion of the relevant fixture/event that the listed player statistic relates to.
3.18 In the event of any uncertainty about any official result, Colossus Fantasy may suspend settlement of any Contest until the uncertainty can be resolved to its reasonable satisfaction.
3.19 Colossus Fantasy will reverse the settlement of a Contest if it has been settled in error (for example, a human or technical error). If Colossus Fantasy resettles a Contest, this may lead to amendments being made to Players’ Account balances to reflect changes in Contest settlement.
3.20 Notwithstanding anything else in these Terms of Play, once a Contest has been settled for 72 hours, its settlement will be considered full and final.
3.21 If an event is not completed – i.e. the full period of play (so for example 60 minutes in the case of NFL), according to the match officials, plus any stoppage time within 3 days of its scheduled start date, it will be considered a void Leg for the purpose of all Contests in which it has been included. All selections in a void Leg will be treated as winning selections for the purpose of the Contest.
3.22 For a leg to be deemed as ‘active’, the player relating to the listed player statistic for any given leg must play at least 1 second of the relevant fixture/event. If the player does not take any part in the fixture/event relating to the leg of a Contest, that leg will be considered void for the purpose of all Contests in which it has been included.
3.23 If there are at least two-thirds of legs for any given Contest that are considered void e.g If there is a Contest with 15 legs and 10 legs are considered to be void, then any such Contest will be voided and all entries placed will be refunded.
3.24 If a match starts but is later abandoned or postponed but is completed within 3 days of the scheduled start date, it shall be considered a valid Leg for all Contests in which it is included unless the match is restarted from the beginning. If the match is restarted from the beginning then clause 3.19 above applies.
3.25 Notwithstanding the provisions of this clause 3 above, in circumstances where Colossus Fantasy reasonably believes that a match (whether started or not) will not be completed within 3 days of its scheduled start date, Colossus Fantasy reserves the right to declare a void Leg at that point for the purpose of relevant Contests (irrespective of whether the match is ultimately completed or not within 3 days of its scheduled start date).
3.26 The voiding of any Entries or Legs as described above in relation to abandoned/postponed fixtures will not apply to Entries/Legs unconditionally determined at the time of abandonment/postponement. For example, if Colossus Fantasy offers a Leg based on an individual who has exceeded their stats line by half-time in a match, the abandonment of the match at any point after half-time is not relevant to the completion of the Leg in question.
3.27 If any Contest is decided on fewer than the advertised number of Legs, any guarantees or rollovers otherwise applicable to the Contest will be disapplied. In such circumstances Win Contest and Consolation Contest dividends will be declared based only on the net stakes of Entries purchased for that specific Contest, although Colossus Fantasy reserves the right to apply a substitute guarantee to any such Contest.
Overtime Rules
3.28 Please note that the overtime rules for NFL are as follows:
3.28.1 If scores are tied at the conclusion of normal time, during the regular season there is a single 10 minute overtime period played. If scores are still level at the conclusion of this overtime period, then the match is deemed a tie.
3.28.2 During the NFL postseason, defined as any matches which constitute ‘playoff’ matches, if scores are level at the end of the first overtime period, the match continues until there is a winner.
3.28.3 Please note that any statistics accrued in overtime periods shall count towards the final listed total for all player performance metrics. For example, the listed total for Patrick Mahomes passing yards is 285.5; his final total at the end of normal time is 278 yards – this would mean in the case of there being no overtime played, the winning selection would be UNDER. If the game is tied at the conclusion of normal time, and the final total after any overtime period finishes at 302 yards, the winning selection would be OVER.
3.29 Please note that the overtime rules for NBA are as follows:
3.29.1 If scores are tied at the conclusion of normal time, there will be a five minute overtime period played.
3.29.2 If scores are tied at the conclusion of the first overtime period, then overtime periods of 5 minutes will be played one after the other until there is a winner
3.29.3 Please note that any statistics accrued in overtime periods shall count towards the final listed total for all player performance metrics. For example, the listed total for LeBron James points is 26.5; his final total at the end of normal time is 25 points – this would mean in the case of there being no overtime played, the winning selection would be UNDER. If the game is tied at the conclusion of normal time, and the final total after any overtime period finishes at 33 points, the winning selection would be OVER.
3.30 Please note that the extra innings rules for MLB are as follows:
3.30.1 If scores are tied at the conclusion of the bottom of the ninth inning, then the match will proceed to extra innings.
3.30.2 Extra innings will continue until there is a winner of the match.
3.30.3 All half innings in extra innings begin with an automatic ‘designated’ runner on second base. The rule only applies to regular-season games. Postseason games will begin with the bases empty.
3.30.3.1 If the designated runner comes around to score during extra innings, an earned run will not be charged to the pitcher.
3.30.3.2 If the designated runner comes around to score during extra innings, the run will count towards that player’s run total for the match.
3.30.4 Please note that any statistics accrued in extra innings shall count towards the final listed total for all player performance metrics. For example, the listed total for Aaron Judge Hits is 2.5; his final total at the end of normal (ninth) inning is 2 Hits – this would mean in the case of there being no extra innings, the winning selection would be UNDER. If the game is tied at the conclusion of normal innings, and the final total after any extra innings finishes at 3 Hits, the winning selection would be OVER.
3.31 Please note that the overtime rules for NHL are as follows:
3.31.1 If scores are tied at the conclusion of regulation during the regular season, the game goes to a sudden-death overtime period lasting up to five minutes – with the first team to score winning. If neither team scores during the overtime period, the game goes to a shootout, where 3 players from each team participate in a 3 round shootout. If the score remains tied after 3 rounds, the game advances to a sudden-death shootout. This continues until one team scores and the other team does not.
3.31.2 If scores are tied at the conclusion of regulation during the postseason, the game goes to an overtime period lasting up to 20 minutes, with the game continuing until one team scores. If the first overtime period ends without a goal, the teams will continue to play 20 minute overtime periods until someone scores.
3.31.3 Please note that any statistics accrued in any overtime periods shall count towards the final listed total for all player performance metrics. For example, the listed total for Conor McDavid goals is 0.5. His final total at the end of regulation is 0 goals – this would mean that in the case of there being no overtime period, the winning selection would be UNDER. If the game is tied at the end of regulation, and the final total after any overtime period(s) is 1 goal, the winning selection would be OVER.
3.31.4 Please note that any statistics accrued during penalty shootouts SHALL NOT be counted towards the final listed total for all player performance metrics. For example, the listed total David Pastrnak goals is 1.5, and the final total at the conclusion of regulation and overtime periods is 1. This means that the winning selection will be UNDER regardless of what happens during any penalty shootout.
Time Periods, Errors and Hierarchy of Terms
3.32 References above within this clause 3 to a particular number of ‘days’ shall mean the end of the day in local time (where the relevant fixture, event or tournament is taking place) after the expiry of the specified number of days. For example, if a match is scheduled to be completed on 15th November local time when a Contest is loaded on the App, then the rule that allows the match to be completed within three days after the scheduled completion date would mean that the deadline for completion of that match would be 23.59:59 local time on 18th November.
3.32 Certain information provided via the App, including (without limitation) any clock counting down to the beginning of the next passage of play in a Contest, any live scores and results (together the “App Information”), is provided for information purposes only and should you rely on the AppInformation to place Entries or make cash-out transactions, you do so at your own risk.
If there is any inconsistency in these Terms of Play between provision of general application and a provision relating to a specific sport or a specific Ticket type, the latter will prevail. For example, Pick’em Over/Under contests with 5 legs or fewer the allocation of stakes as described in Clause 4.4.1 below will prevail.